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ACMACE
2005
ACM
15 years 11 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
ACOM
2006
Springer
16 years 1 days ago
Using Social Commitments to Control the Agents' Freedom of Speech
Communication is essential in multi-agent systems, since it allows agents to share knowledge and to coordinate. However, in open multi-agent systems, autonomous and heterogeneous a...
Guillaume Muller, Laurent Vercouter
WWW
2011
ACM
15 years 1 months ago
Truthy: mapping the spread of astroturf in microblog streams
Online social media are complementing and in some cases replacing person-to-person social interaction and redefining the diffusion of information. In particular, microblogs have ...
Jacob Ratkiewicz, Michael Conover, Mark Meiss, Bru...
ICHIM
2001
85views more  ICHIM 2001»
15 years 7 months ago
Developing Interactive Web-Based Facilities for Medium-Sized Museums
The project aims to explore the potential of certain new Internet technologies for small and medium sized museums. It is based on a particular project at a museurn in the UK. In p...
Colin Beardon, Judy Mills, Martin Wright
GECCO
2005
Springer
156views Optimization» more  GECCO 2005»
15 years 11 months ago
Parameterized versus generative representations in structural design: an empirical comparison
Any computational approach to design, including the use of evolutionary algorithms, requires the transformation of the domain-specific knowledge into a formal design representatio...
Rafal Kicinger, Tomasz Arciszewski, Kenneth A. De ...