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TABLETOP
2006
IEEE
16 years 25 days ago
Multi-User Interface and Interactions on Direct-Touch Horizontal Surfaces: Collaborative Tabletop Research at MERL
While “displays” have the connotation of affording visual output, “surfaces” invite the users to interact. What happens then when the surfaces are also displays, when a di...
Chia Shen
WIOPT
2006
IEEE
16 years 25 days ago
Flow-level stability of channel-aware scheduling algorithms
— Channel-aware scheduling strategies provide an effective mechanism for improving the throughput performance in wireless data networks by exploiting channel fluctuations. The p...
Sem C. Borst, Matthieu Jonckheere
210
Voted
ACCV
2006
Springer
16 years 25 days ago
Fisheye Lenses Calibration Using Straight-Line Spherical Perspective Projection Constraint
Fisheye lenses are often used to enlarge the field of view (FOV) of a conventional camera. But the images taken with fisheye lenses have severe distortions. This paper proposes a...
Xianghua Ying, Zhanyi Hu, Hongbin Zha
CHINZ
2006
ACM
16 years 24 days ago
Bare-hand 3D gesture input to interactive systems
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
Pushkar Dhawale, Masood Masoodian, Bill Rogers
DAC
2006
ACM
16 years 24 days ago
"The IC nanometer race -- what will it take to win?"
: Creating ICs in the nanometer age is a high-stakes race that few companies can afford to compete in – and even fewer can win. Hear how senior technologists from the world’s t...
G. Singer, Philippe Magarshack, Dennis Buss, F.-C....
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