Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Abstract— We propose a planning algorithm that allows usersupplied domain knowledge to be exploited in the synthesis of information feedback policies for systems modeled as parti...
Salvatore Candido, James C. Davidson, Seth Hutchin...
In software engineering community there is an increasing effort of design and development of multiagent systems (MAS). Among several issues emerging from this initiative, complexi...
Laws set requirements that force organizations to assess the security and privacy of their IT systems and impose the adoption of the implementation of minimal precautionary securi...
Luca Compagna, Paul El Khoury, Fabio Massacci, Res...
Knowledge Sifter is a scaleable agent-based system that supports access to heterogeneous information sources such as the Web, open-source repositories, XML-databases and the emergi...
Larry Kerschberg, Mizan Chowdhury, Alberto Damiano...