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AAAI
1998
15 years 8 months ago
Finding Optimal Strategies for Imperfect Information Games
Weexaminethree heuristic algorithms for gameswith imperfect information: Monte-carlo sampling, and two newalgorithms wecall vector minimaxingand payoffreduction minimaxing. Wecomp...
Ian Frank, David A. Basin, Hitoshi Matsubara
AAAI
1997
15 years 8 months ago
Dynamic Prioritization of Complex Agents in Distributed Constraint Satisfaction Problems
Cooperative distributed problem solving (CDPS) loosely-coupledagentscan be effectively modeledas a distributed constraint satisfaction problem(DCSP) whereeach agent has multiple l...
Aaron A. Armstrong, Edmund H. Durfee
AAAI
1997
15 years 8 months ago
Ordered Semantic Hyper Linking
In this paper, we present a novel first order theorem proving strategy - ordered semantic hyper linking. Ordered semantic hyper linking (OSHL) is an instance-based refutational th...
David A. Plaisted, Yunshan Zhu
PUK
2000
15 years 8 months ago
4SP: A four stage incremental planning approach
GraphPlan-like and SATPLAN-like planners have shown to outperform classical planners for most of the classical planning domains. However, these two propositional approaches do not ...
Eva Onaindia, Laura Sebastia, Eliseo Marzal
WSC
2000
15 years 8 months ago
Medical education as a model for simulation education
Simulation professionals need to see themselves first as systems analysts, i.e., problem solvers, rather than just simulation users. As the networked digital economy develops, sys...
Andrew F. Seila