In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
The differences between electronics design through artificial evolution and through conventional methods have the consequence that evolved circuits may take unusual leverage from ...
The design and development of cooperative Internet applications based on mobile agents require appropriate modelling of both the physical space where agents roam and the conceptual...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
The what-if analysis process is essential in symbiotic simulation systems. It is responsible for creating a number of alternative what-if scenarios and evaluating their performanc...
Heiko Aydt, Stephen John Turner, Wentong Cai, Malc...
In this study we propose a new method for designing computer experiments inspired by the split plot designs used in physical experimentation. The basic layout is that each set of ...
Christian Dehlendorff, Murat Kulahci, Klaus K. And...