Kernel density estimation (KDE) has been used in many computational intelligence and computer vision applications. In this paper we propose a Bayesian estimation method for findin...
The Terrain-Based Genetic Algorithm (TBGA) is a self-tuning version of the traditional Cellular Genetic Algorithm (CGA). In a TBGA, various combinations of parameter values appear...
V. Scott Gordon, Rebecca Pirie, Adam Wachter, Scot...
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Off-policy reinforcement learning is aimed at efficiently reusing data samples gathered in the past, which is an essential problem for physically grounded AI as experiments are us...
In this paper we survey our research on smart meeting rooms and its relevance for augmented reality meeting support and virtual reality generation of meetings in real time or off-l...