Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...
This paper discusses in detail a possible methodology for collecting repository data on a large number of open source software projects from a single project hosting and community...
This paper proposes the adoption of a goal-based method called GBRAM for facilitating the process of building taxonomies of COTS components. Since GBRAM was defined in a different ...
This paper describes TM/XML, an XML syntax for Topic Maps that is very close to the natural, or colloquial, XML representation of the information in the topic map. It can be used t...
We are concerned with forms of interaction in which multiple users, with differing agendas and interests, may realise opportunities for useful synchronisation of their activities. ...