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CIMCA
2008
IEEE
16 years 26 days ago
Usability-Focused Architectural Design for Graphical User Interface Components
Although in recent years some progress in software engineering (SE) and human-computer interaction (HCI) has been made, there is still a gap between the two research areas and the...
Stephan Bode, Matthias Riebisch
CSSE
2008
IEEE
16 years 25 days ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
ATAL
2007
Springer
16 years 17 days ago
Breaking into industry: tool support for multiagent systems
Multiagent systems (MAS) research is well established yet there is little development of agent technology in industry. It has been suggested that this is due, in part, to the unav...
Simon Lynch, Keerthi Rajendran
SEMWEB
2007
Springer
16 years 15 days ago
An Ontology Design Pattern for Representing Relevance in OWL
Abstract. Design patterns are widely-used software engineering abstractions which define guidelines for modeling common application scenarios. Ontology design patterns are the ext...
Fernando Bobillo, Miguel Delgado, Juan Góme...
AUIC
2005
IEEE
16 years 6 hour ago
Outdoor Augmented Reality Gaming on Five Dollars a Day
The latest hardware available for creating playable augmented reality games is too expensive to be used in consumer-level products at the current time. Low-end hardware exists tha...
Ben Avery, Bruce H. Thomas, Joe Velikovsky, Wayne ...