Sciweavers

3227 search results - page 65 / 646
» Software engineering and performance: a road-map
Sort
View
CGO
2007
IEEE
16 years 19 days ago
Understanding Tradeoffs in Software Transactional Memory
There has been a flurry of recent work on the design of high performance software and hybrid hardware/software transactional memories (STMs and HyTMs). This paper reexamines the ...
David Dice, Nir Shavit
EUROSYS
2010
ACM
16 years 3 months ago
Reverse Engineering of Binary Device Drivers with RevNIC
This paper presents a technique that helps automate the reverse engineering of device drivers. It takes a closed-source binary driver, automatically reverse engineers the driverâ€...
Vitaly Chipounov, George Candea
ICSE
2010
IEEE-ACM
15 years 11 months ago
Summarizing software artifacts: a case study of bug reports
Many software artifacts are created, maintained and evolved as part of a software development project. As software developers work on a project, they interact with existing projec...
Sarah Rastkar, Gail C. Murphy, Gabriel Murray
SIGSOFT
2010
ACM
15 years 4 months ago
Speculative analysis: exploring future development states of software
Most software tools and environments help developers analyze the present and past development states of their software systems. Few approaches have investigated the potential cons...
Yuriy Brun, Reid Holmes, Michael D. Ernst, David N...
IEEECGIV
2005
IEEE
15 years 12 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng