We present a framework for component-based design and scheduling of real-time embedded software. Each component has a clearly specified interface that includes the methods used fo...
During development and testing, changes made to a system to repair a detected fault can often inject a new fault into the code base. These injected faults may not be in the same f...
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
In order to increase efficiency, enterprises support their business processes by information technology (IT). The majority of business processes requires human interaction. By mea...
Stefan Link, Philip Hoyer, Thomas Schuster, Sebast...
This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...