Over the past decade, system architectures have started on a clear trend towards increased parallelism and heterogeneity, often resulting in speedups of 10x to 100x. Despite numer...
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
System design complexity is growing rapidly. As a result, current development costs are constantly increasing. It is becoming increasingly difficult to estimate how much time it ...
Cyrus Bazeghi, Francisco J. Mesa-Martinez, Brian G...
Software-intensive systems are systems of systems that rely on complex interdependencies among themselves as well as with their operational environment to satisfy the required beh...
In this article we present the design choices and the evaluation of a batch scheduler for large clusters, named OAR. This batch scheduler is based upon an original design that emp...
Nicolas Capit, Georges Da Costa, Yiannis Georgiou,...