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» Software complexity and maintainability
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FSTTCS
2008
Springer
15 years 8 months ago
Explicit Muller Games are PTIME
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
Florian Horn
ENTCS
2007
80views more  ENTCS 2007»
15 years 7 months ago
Combining Product Lines and Model-Based Development
Using model-based development has shown to increase efficiency and effectiveness of software production. However, with software as an integral part of products with customized fu...
Bernhard Schätz
ICFEM
2009
Springer
15 years 4 months ago
A Time-Optimal On-the-Fly Parallel Algorithm for Model Checking of Weak LTL Properties
One of the most important open problems of parallel LTL model-checking is to design an on-the-fly scalable parallel algorithm with linear time complexity. Such an algorithm would g...
Jiri Barnat, Lubos Brim, Petr Rockai
CVPR
2000
IEEE
16 years 9 months ago
Dynamic Layer Representation with Applications to Tracking
A dynamic layer representation is proposed in this paper for tracking moving objects. Previous work on layered representations has largely concentrated on two-/multiframe batch fo...
Hai Tao, Harpreet S. Sawhney, Rakesh Kumar
CVPR
2003
IEEE
16 years 9 months ago
A 2D Moving Grid Geometric Deformable Model
Geometric deformable models based on the level set method have become very popular in the last several years. To overcome an inherent limitation in accuracy while maintaining comp...
Xiao Han, Chenyang Xu, Jerry L. Prince