We show that we can effectively and automatically fit a complex facial animation model to uncalibrated image sequences. Our approach is based on model-driven bundleadjustment foll...
In this paper, we describe SGSDesigner, the ODESGS Environment user interface. ODESGS Environment (the realization of the ODESGS Framework [1]) is an environment for supporting bo...
This paper introduces a binarization method based on edge for video text images, especially for images with complex background or low contrast. The binarization method first detec...
— There is a need to replace existing mechanical and electromechanical systems with new ones, where functionality will be mainly implemented by software. The traditional approach...
This design presents a system optimized for complex matrix multiplications on the XUP Virtex-II board. Utilizing the GEZEL HW/SW co-simulation environment, the resulting system ac...
Eric Simpson, Pengyuan Yu, Patrick Schaumont, Sumi...