Sciweavers

5515 search results - page 956 / 1103
» Software architecture: a roadmap
Sort
View
ICRA
2005
IEEE
104views Robotics» more  ICRA 2005»
16 years 2 days ago
System Design and Dynamic Walking of Humanoid Robot KHR-2
- In this paper, we describe the mechanical design, system integration and dynamic walking of the humanoid, KHR-2 (KAIST Humanoid Robot–2). KHR-2 has 41 DOFs in total, that allow...
Jung-Yup Kim, Ill-Woo Park, Jungho Lee, Min-Su Kim...
ICRA
2005
IEEE
158views Robotics» more  ICRA 2005»
16 years 2 days ago
Ball Detection and Predictive Ball Following Based on a Stereoscopic Vision System
— In this paper we describe an efficient software architecture for object-tracking, based on a stereoscopic vision system, that has been applied to a mobile robot controlled by ...
Davide Scaramuzza, Stefano Pagnottelli, Paolo Vali...
IEEECGIV
2005
IEEE
16 years 2 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
IPPS
2005
IEEE
16 years 1 days ago
User Transparent Parallel Processing of the 2004 NIST TRECVID Data Set
The Parallel-Horus framework, developed at the University of Amsterdam, is a unique software architecture that allows non-expert parallel programmers to develop fully sequential m...
Frank J. Seinstra, Cees Snoek, Dennis Koelma, Jan-...
ISORC
2005
IEEE
16 years 1 days ago
A GTRBAC Based System for Dynamic Workflow Composition and Management
In this paper, we propose an architecture for adaptive real-time workflow-based collaborative system. Such a system is needed to support real-time communication and sharing of inf...
Basit Shafiq, Arjmand Samuel, Halima Ghafoor