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ACMDIS
2000
ACM
15 years 11 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
ERCIMDL
2009
Springer
193views Education» more  ERCIMDL 2009»
15 years 10 months ago
The Planets Interoperability Framework
We report on the implementation of a software infrastructure for preservation actions, carried out in the context of the European Integrated Project Planets – the Planets Interop...
Ross King, Rainer Schmidt, Andrew N. Jackson, Carl...
ECLIPSE
2005
ACM
15 years 8 months ago
IDE Support for test-driven development and automated grading in both Java and C++
Students need to learn testing skills, and using test-driven development on assignments is one way to help students learn. We use a flexible automated grading system called Web-CA...
Anthony Allowatt, Stephen Edwards
AVI
2010
15 years 8 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
IAAI
2003
15 years 8 months ago
Teachable Agents: Learning by Teaching Environments for Science Domains
The crisis in science education and the need for innovative computer-based learning environments has prompted us to develop a multi-agent system, Betty’s Brain that implements t...
Krittaya Leelawong, Karun Viswanath, Joan M. Davis...