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HUC
2004
Springer
16 years 5 days ago
The Iterative Design Process of a Location-Aware Device for Group Use
Abstract. We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. R...
Holger Schnädelbach, Boriana Koleva, Michael ...
CHI
2005
ACM
16 years 7 months ago
Incorporating physical co-presence at events into digital social networking
As mobile devices become location-aware, it will become possible to know when people are physically co-located and to incorporate this information into social software. Is this va...
Scott Counts, John Geraci
PAMI
2012
13 years 9 months ago
Detachable Object Detection: Segmentation and Depth Ordering from Short-Baseline Video
—We describe an approach for segmenting a moving image into regions that correspond to surfaces in the scene that are partially surrounded by the medium. It integrates both appea...
Alper Ayvaci, Stefano Soatto
ICCBR
2005
Springer
16 years 9 days ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha
MOC
2010
15 years 1 months ago
Optimizing the double description method for normal surface enumeration
Abstract. Many key algorithms in 3-manifold topology involve the enumeration of normal surfaces, which is based upon the double description method for finding the vertices of a con...
Benjamin A. Burton