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FUN
2010
Springer
306views Algorithms» more  FUN 2010»
15 years 11 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...
Dimitrios I. Diochnos
TRIDENTCOM
2010
IEEE
15 years 4 months ago
Framework for IMS Service Scenario Implementation
This paper presents an experimental framework for implementation of an IMS/NGN reference service scenario by means of open source software. Multiple service enablers are deployed t...
Andrey Krendzel, Jawad Hussain, Josep Mangues-Bafa...
EUROSIM
1994
15 years 8 months ago
Pact: An Environment for Parallel Heuristic Programming
This paper introduces Pact, a new model for parallel heuristic programming on MIMD machines. Designed and implemented as an integrated tool environment, Pact allows the user to dev...
Marc Aguilar, Béat Hirsbrunner
ISSTA
2012
ACM
13 years 9 months ago
A quantitative study of accuracy in system call-based malware detection
Over the last decade, there has been a significant increase in the number and sophistication of malware-related attacks and infections. Many detection techniques have been propos...
Davide Canali, Andrea Lanzi, Davide Balzarotti, Ch...
SIGIR
2004
ACM
16 years 6 days ago
The patent retrieval task in the fourth NTCIR workshop
This paper describes the Patent Retrieval Task in the Fourth NTCIR Workshop, and the test collections produced in this task. We perform the invalidity search task, in which each p...
Atsushi Fujii, Makoto Iwayama, Noriko Kando