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EUROPAR
2009
Springer
16 years 1 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
DATE
2005
IEEE
180views Hardware» more  DATE 2005»
16 years 8 days ago
A Coprocessor for Accelerating Visual Information Processing
Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras, data throughput of mic...
Walter Stechele, L. Alvado Cárcel, Stephan ...
FOIKS
2004
Springer
16 years 1 days ago
Abstract State Machines: An Overview of the Project
State Machines: An Overview of the Project Yuri Gurevich Microsoft Research, One Microsoft Way, Redmond, WA 98052 November 2003 This is an extended abstract of an invited talk at ...
Yuri Gurevich
ATAL
2011
Springer
14 years 6 months ago
Specifying and applying commitment-based business patterns
Recent work in communications and business modeling emphasizes a commitment-based view of interaction. By abstracting away from implementation-level details, commitments can poten...
Amit K. Chopra, Munindar P. Singh
ASPLOS
2004
ACM
16 years 2 days ago
Devirtualizable virtual machines enabling general, single-node, online maintenance
Maintenance is the dominant source of downtime at high availability sites. Unfortunately, the dominant mechanism for reducing this downtime, cluster rolling upgrade, has two short...
David E. Lowell, Yasushi Saito, Eileen J. Samberg
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