Sciweavers

1244 search results - page 93 / 249
» Software Quality and Productivity Improvement
Sort
View
HCI
2009
15 years 4 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
DSN
2006
IEEE
15 years 10 months ago
Efficiently Detecting All Dangling Pointer Uses in Production Servers
In this paper, we propose a novel technique to detect all dangling pointer uses at run-time that is efficient enough for production use in server codes. One idea (previously used ...
Dinakar Dhurjati, Vikram S. Adve
REFSQ
2010
Springer
15 years 4 months ago
Challenges in Aligning Requirements Engineering and Verification in a Large-Scale Industrial Context
[Context and motivation] When developing software, coordination between different organizational units is essential in order to develop a good quality product, on time and within b...
Giedre Sabaliauskaite, Annabella Loconsole, Emelie...
ESCIENCE
2007
IEEE
15 years 10 months ago
CDF Monte Carlo Production on LCG Grid via LcgCAF Portal
The improvements of the luminosity of the Tevatron Collider require large increases in computing requirements for the CDF experiment which has to be able to increase proportionally...
Gabriele Compostella, Donatella Lucchesi, Simone P...
MICRO
2011
IEEE
193views Hardware» more  MICRO 2011»
14 years 10 months ago
Voltage Noise in Production Processors
Abstract—Parameter variations have become a dominant challenge in microprocessor design. Voltage variation is especially daunting because it happens so rapidly. We measure and ch...
Vijay Janapa Reddi, Svilen Kanev, Wonyoung Kim, Si...