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CONCURRENCY
2006
112views more  CONCURRENCY 2006»
15 years 6 months ago
Implementing BPEL4WS: the architecture of a BPEL4WS implementation
e a set of very distinctive abstractions that result in significant modifications of the basic workflow model as outlined in pre-existing workflow model, see [2] for example. In pa...
Francisco Curbera, Rania Khalaf, William Nagy, San...
FSTTCS
1990
Springer
15 years 10 months ago
Randomized Parallel Selection
We show that selection on an input of size N can be performed on a P-node hypercube (P = N/(log N)) in time O(N/P) with high probability, provided each node can process all the in...
Sanguthevar Rajasekaran
ITCC
2003
IEEE
15 years 12 months ago
An Open Software Architecture for Structured Data Elaboration and Transcoding
In this paper, we propose a software architecture model for the development of elaboration/transcoding modules for structured data. We define a flexible implementation approach ...
Luca Vollero, Giulio Iannello, Francesco Delfino
FPL
2003
Springer
81views Hardware» more  FPL 2003»
15 years 12 months ago
Software Decelerators
This paper introduces the notion of a software decelerator, to be used in logic-centric system architectures. Functions are offloaded from logic to a processor, accepting a speed ...
Eric Keller, Gordon J. Brebner, Philip James-Roxby
SERP
2004
15 years 8 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...