Cultured neuronal networks generate spontaneous activity in the form of synchronized bursting events (SBEs)--short time events during which most of the recorded neurons fire rapid...
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
For many years, researchers and software developers have been seeking to develop systems and applications to enable efficient and effective group work and organizational memory. ...
We present a visual exploration of the field of human-computer interaction through the author and article metadata of four of its major conferences: the ACM conferences on Comput...
Nathalie Henry, Howard Goodell, Niklas Elmqvist, J...
This paper presents a method for analyzing the survivability of distributed network systems and an example of its application. Survivability is the capability of a system to fulfi...
Robert J. Ellison, Richard C. Linger, Thomas A. Lo...