We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Power consumption has emerged as a key design concern across the entire computing range, from low-end embedded systems to high-end supercomputers. Understanding the power character...
Two groups of 8 participants experimented two enhancements of standard online help for the general public during one hour: adaptive proactive (AP) assistance and multimodal user su...
SVM systems are a cheaper and flexible way to implement the shared memory programming paradigm. Their huge flexibility is due to their software implementation; however, this is al...
Knuth’s buddy system is an attractive algorithm for managing storage allocation, and it can be made to operate in real-time. At some point, storage-management systems must eithe...