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CODES
2003
IEEE
16 years 3 hour ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
WCRE
1999
IEEE
15 years 11 months ago
Type-Check Elimination: Two Object-Oriented Reengineering Patterns
In reengineering an object-oriented system we want to benefit from the expertise developed in earlier efforts. It is therefore essential to have a way to communicate expertise at ...
Stéphane Ducasse, Tamar Richner, Robb Nebbe
CODES
1998
IEEE
15 years 11 months ago
Hardware/software co-design of an ATM network interface card: a case study
This paper discusses a case study, the co-design of an ATM Network Interface Card (NIC). The NIC is aimed to interface applications with the physical network line. It is composed ...
Jean-Marc Daveau, Gilberto Fernandes Marchioro, Ah...
CODES
2004
IEEE
15 years 10 months ago
Benchmark-based design strategies for single chip heterogeneous multiprocessors
Single chip heterogeneous multiprocessors are arising to meet the computational demands of portable and handheld devices. These computing systems are not fully custom designs trad...
JoAnn M. Paul, Donald E. Thomas, Alex Bobrek
AMAST
2008
Springer
15 years 8 months ago
System Demonstration of Spiral: Generator for High-Performance Linear Transform Libraries
We demonstrate Spiral, a domain-specific library generation system. Spiral generates high performance source code for linear transforms (such as the discrete Fourier transform and ...
Yevgen Voronenko, Franz Franchetti, Fréd&ea...