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CHI
2010
ACM
15 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
CLEIEJ
2006
110views more  CLEIEJ 2006»
15 years 7 months ago
Requirements Engineering Contributions on the Development of Educational Software for the Blind or People with Impaired Vision -
: This paper presents an account of the experience observed when obtaining a set of requirements for the development of educational software for people with impaired vision. Numero...
Victor Francisco Araya Santander, Dorisvaldo Rodri...
CAI
2000
Springer
15 years 6 months ago
Schema Evolution in Software Engineering Databases - a New Approach in Adele Environment
Abstract. This paper discusses schema evolution in software engineering databases. After a study of existing approaches, we show that these approaches do not satisfy software engin...
Mohamed Ahmed-Nacer, Jacky Estublier
ECSA
2010
Springer
15 years 5 months ago
Industry taxonomy engineering: the case of the European software ecosystem
Presently, no methods exist that support the creation process of an industry taxonomy within a specific domain. Without such a method, taxonomies remain erroneous, making the deve...
Ivo Hunink, Rene van Erk, Slinger Jansen, Sjaak Br...
IWSAS
2001
Springer
15 years 11 months ago
Model-Based Diagnosis for Information Survivability
The Infrastructure of modern society is controlled by software systems that are vulnerable to attack. Successful attacks on these systems can lead to catastrophic results; the sur...
Howard E. Shrobe