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» Software Development Based on Software Pattern Evolution
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WOA
2003
15 years 8 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
GI
2008
Springer
15 years 7 months ago
Features of a Toolkit for open Human-Computer Interaction with Ambient Services
: For the deployment of ambient services it is unrealistic to base user-computer interaction on traditional mouse or keyboard. Replacing them with other proprietary devices just mo...
Andreas Lorenz
JBCS
2002
102views more  JBCS 2002»
15 years 6 months ago
Configurable Data Integration Middleware System
This paper presents a new approach for generating configured and flexible middleware systems for integration of heterogeneous and distributed data. The configuration is based on t...
Álvaro Cesar P. Barbosa, Fabio Porto, Ruben...
ICCD
2004
IEEE
107views Hardware» more  ICCD 2004»
16 years 3 months ago
Analyzing Power Consumption of Message Passing Primitives in a Single-Chip Multiprocessor
In this work we propose a methodology for the accurate analysis of the power consumption of interprocessor communication in a MPSoC, and the construction of high-level power macro...
Mirko Loghi, Luca Benini, Massimo Poncino
IIIX
2006
ACM
16 years 19 days ago
Towards genre classification for IR in the workplace
Abstract. Use of document genre in information retrieval systems has the potential to improve the task-appropriateness of results. However, genre classification remains a challengi...
Luanne Freund, Charles L. A. Clarke, Elaine G. Tom...