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ACMACE
2005
ACM
16 years 8 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
FMICS
2006
Springer
15 years 10 months ago
Model-Based Testing of a WAP Gateway: An Industrial Case-Study
Abstract. We present experiences from a case study where a model-based approach to black-box testing is applied to verify that a Wireless Application Protocol (WAP) gateway conform...
Anders Hessel, Paul Pettersson
NIPS
2003
15 years 8 months ago
A Mixed-Signal VLSI for Real-Time Generation of Edge-Based Image Vectors
A mixed-signal image filtering VLSI has been developed aiming at real-time generation of edge-based image vectors for robust image recognition. A four-stage asynchronous median de...
Masakazu Yagi, Hideo Yamasaki, Tadashi Shibata
INFSOF
2007
104views more  INFSOF 2007»
15 years 6 months ago
A state-based approach to integration testing based on UML models
: Correct functioning of object-oriented software depends upon the successful integration of classes. While individual classes may function correctly, several new faults can arise ...
Shaukat Ali, Lionel C. Briand, Muhammad Jaffar-Ur ...
ECAL
2007
Springer
16 years 26 days ago
A Computational System for Investigating Chemotaxis-Based Cell Aggregation
Abstract. We have developed a software system that simulates chemotaxis-based cell aggregation in 2D. The model implemented within the system consists of such cell behaviors as che...
Manolya Eyiyurekli, Peter I. Lelkes, David E. Bree...