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» Software Development Based on Software Pattern Evolution
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APSEC
2007
IEEE
15 years 11 months ago
A Method for Early Requirements Triage and Selection Utilizing Product Strategies
In market-driven product development large numbers of requirements threaten to overload the development organization. It is critical for product management to select the requireme...
Mahvish Khurum, Khurum Aslam, Tony Gorschek
214
Voted
FOSSACS
2008
Springer
15 years 8 months ago
Optimal Lower Bounds on Regular Expression Size Using Communication Complexity
The problem of converting deterministic finite automata into (short) regular expressions is considered. It is known that the required expression size is 2(n) in the worst case for ...
Hermann Gruber, Jan Johannsen
HCI
2001
15 years 8 months ago
Distributed user modelling for universal information access
In a distributed multi-agent based software environment, the traditional monolithic user model ceases to exist and is replaced by user model fragments, developed by the various so...
Julita Vassileva
SERP
2004
15 years 8 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
231
Voted
CSSE
2004
IEEE
15 years 6 months ago
Trustable B2C markets on the semantic web
Abstract. Semantic Web technologies will deeply influence the further development of the Internet Economy. A major challenge is, however, to find a practical solution for trust pro...
Robert Tolksdorf, Christian Bizer, Rainer Eckstein...