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AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
KDD
2004
ACM
132views Data Mining» more  KDD 2004»
16 years 6 months ago
A probabilistic framework for semi-supervised clustering
Unsupervised clustering can be significantly improved using supervision in the form of pairwise constraints, i.e., pairs of instances labeled as belonging to same or different clu...
Sugato Basu, Mikhail Bilenko, Raymond J. Mooney
WOSP
2004
ACM
15 years 11 months ago
Computing the performability of layered distributed systems with a management architecture
This paper analyzes the performability of client-server applications that use a separate fault management architecture for monitoring and controlling of the status of the applicat...
Olivia Das, C. Murray Woodside
DATE
2010
IEEE
149views Hardware» more  DATE 2010»
15 years 10 months ago
Efficient decision ordering techniques for SAT-based test generation
Model checking techniques are promising for automated generation of directed tests. However, due to the prohibitively large time and resource requirements, conventional model chec...
Mingsong Chen, Xiaoke Qin, Prabhat Mishra
RECOMB
2004
Springer
16 years 6 months ago
Multiple Genome Alignment by Clustering Pairwise Matches
We have developed a multiple genome alignment algorithm by using a sequence clustering algorithm to combine local pairwise genome sequence matches produced by pairwise genome align...
Jeong-Hyeon Choi, Kwangmin Choi, Hwan-Gue Cho, Sun...