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ICSM
2009
IEEE
16 years 1 months ago
Modeling class cohesion as mixtures of latent topics
The paper proposes a new measure for the cohesion of classes in Object-Oriented software systems. It is based on the analysis of latent topics embedded in comments and identifiers...
Yixun Liu, Denys Poshyvanyk, Rudolf Ferenc, Tibor ...
176
Voted
ICSE
1995
IEEE-ACM
15 years 10 months ago
Architectural Mismatch or Why It's Hard to Build Systems Out Of Existing Parts
Many would argue that future breakthroughs in software productivity will dependon our ability to combine existing pieces of software to produce new applications. An important step...
David Garlan, Robert Allen, John Ockerbloom
UIST
2006
ACM
16 years 24 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
ICNC
2005
Springer
16 years 10 days ago
A Game-Theoretic Approach to Competitive Learning in Self-Organizing Maps
Abstract. Self-Organizing Maps (SOM) is a powerful tool for clustering and discovering patterns in data. Competitive learning in the SOM training process focusses on finding a neu...
Joseph P. Herbert, Jingtao Yao
VMV
2007
141views Visualization» more  VMV 2007»
15 years 8 months ago
Distance Calculation between a Point and a Subdivision Surface
This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
Torsten Ullrich, Volker Settgast, Ulrich Krispel, ...