Data access and software exchange are often achieved over insecure networks such as the public Internet. System designers are therefore forced to be proactive with regard to verif...
This paper presents a hardware architecture for Multi Protocol Label Switching (MPLS). MPLS is a protocol used primarily to prioritize internet traffic and improve bandwidth utili...
We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
Nowadays the design of user interfaces has become a discipline of great importance in Software Engineering, mainly due to the increasing impact that a high quality user interface h...
Computer architecture is often taught by having students use software to design and simulate individual pieces of a computer processor. We have developed a method that will take t...