We propose a novel FPGA-based architecture for the extraction of four texture features using Gray Level Cooccurrence Matrix (GLCM) analysis. These features are angular second mome...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
Vector-thread (VT) architectures exploit multiple forms of parallelism simultaneously. This paper describes a compiler for the Scale VT architecture, which takes advantage of the ...
Abstract. We present Sancta, a flexible control architecture for multirobot teams. It is fully written in Ada 2005, except for the reuse of some C libraries. In this paper we high...
Abstract— In this paper, a low-power deblocking filter architecture for H.264/AVC is proposed. A hybrid filtering order has been adopted to boost the speed of the deblocking ...
The growing complexity of distributed biomedical application requirements present new challenges to the representation of software architectural analysis and design. This is the c...