This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Instance orientation is an approach for designing and programming software systems. It addresses a limitation of current software architectures: it allows multiple higherlevel vie...
Until recently, in the automotive industry, reuse of software has entirely been a typical activity of suppliers. They try to reduce the increasing software development costs that ...
No two flight missions are alike, hence, development and on-orbit software costs are high. Software portability and adaptability across hardware platforms and operating systems ha...
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen t...