Architecture description languages are used to describe both the hardware and software architecture of an application, at system-level. The basic software components are intended ...
Erwan Jahier, Nicolas Halbwachs, Pascal Raymond, X...
This paper proposes a new memory system called shuffle memory. The shuffle memory is a generalization of transposition memory that has been widely used in 2-D Discrete Cosine Tran...
We describe a new intermediate compiler representation, static token form, that is suitable for dataflow-style synthesis of high-level asynchronous specifications. Static token fo...
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Until recently, in the automotive industry, reuse of software has entirely been a typical activity of suppliers. They try to reduce the increasing software development costs that ...