We present a simulator to compare different approaches to organisation-centred MAS adaptation in a peer-to-peer (P2P) scenario. In particular, we describe our approach to MAS adap...
Multimedia communication systems require not only high-performance computer hardware and highspeed networks, but also a buffer management mechanism to process voluminous data effi...
We describe the design and implementation of a public-key platform, secFleck, based on a commodity Trusted Platform Module (TPM) chip that extends the capability of a standard node...
Wen Hu, Peter I. Corke, Wen Chan Shih, Leslie Over...
This paper describes an architecture for building distributed information systems from existing information resources, based on software agent and distributed object technologies....
Martin K. Purvis, Stephen Cranefield, Geoff Bush, ...
Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote serve...