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» Software, architecture, and participatory design
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ISCA
2012
IEEE
262views Hardware» more  ISCA 2012»
13 years 9 months ago
Boosting mobile GPU performance with a decoupled access/execute fragment processor
Smartphones represent one of the fastest growing markets, providing significant hardware/software improvements every few months. However, supporting these capabilities reduces the...
Jose-Maria Arnau, Joan-Manuel Parcerisa, Polychron...
VEE
2005
ACM
143views Virtualization» more  VEE 2005»
16 years 4 days ago
Virtual machine showdown: stack versus registers
Virtual machines (VMs) are commonly used to distribute programs in an architecture-neutral format, which can easily be interpreted or compiled. A long-running question in the desi...
Yunhe Shi, David Gregg, Andrew Beatty, M. Anton Er...
VLSID
2007
IEEE
231views VLSI» more  VLSID 2007»
16 years 7 months ago
AHIR: A Hardware Intermediate Representation for Hardware Generation from High-level Programs
We present AHIR, an intermediate representation (IR), that acts as a transition layer between software compilation and hardware synthesis. Such a transition layer is intended to t...
Sameer D. Sahasrabuddhe, Hakim Raja, Kavi Arya, Ma...
ATAL
2007
Springer
16 years 23 days ago
ARTS: agent-oriented robust transactional system
This paper presents the ARTS (Agent-oriented Robust Transactional System) model, which applies transaction concepts to provide agent developers with high-level support for agent s...
Mingzhong Wang, Amy Unruh, Kotagiri Ramamohanarao
ICWL
2004
Springer
15 years 12 months ago
The Agile Teaching/Learning Methodology and Its e-Learning Platform
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
Andy Hon Wai Chun