Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
— OpenMP can be supported in cluster environments by using distributed shared memory (DSM) systems. A portable approach for building DSM systems is to layer it on MPI. With these...
We introduce TinySec, the first fully-implemented link layer security architecture for wireless sensor networks. In our design, we leverage recent lessons learned from design vul...
Abstract--Many shared-memory parallel systems use lockbased synchronization mechanisms to provide mutual exclusion or reader-writer access to memory locations. Software locks are i...
Achieving a high quality and cost-effective tests is a major concern for software buyers and sellers. Using tools and integrating techniques to carry out low cost testing are chal...
Salah Bouktif, Giuliano Antoniol, Ettore Merlo, Ma...