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MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
MHCI
2009
Springer
16 years 1 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
GROUP
2009
ACM
16 years 1 months ago
Toward technologies that support family reflections on health
Previous research has explored how technology can motivate healthy living in social groups such as friends and coworkers. However, little research has focused on the implications ...
Andrea Grimes, Desney S. Tan, Dan Morris
SIGECOM
2009
ACM
114views ECommerce» more  SIGECOM 2009»
16 years 1 months ago
Policy teaching through reward function learning
Policy teaching considers a Markov Decision Process setting in which an interested party aims to influence an agent’s decisions by providing limited incentives. In this paper, ...
Haoqi Zhang, David C. Parkes, Yiling Chen
ISPAN
2008
IEEE
16 years 1 months ago
Product Line Sigraphs
Intuitively, a signed graph is a graph in which every edge is labeled with a + or − sign. For each edge, its sign represents the mode of the relationship between the vertices it...
Daniela Ferrero