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ICASSP
2009
IEEE
16 years 1 months ago
Time-sensitive behavior dynamics in multimedia fingerprinting social networks
Multimedia social network is a network infrastructure in which the social network members share multimedia contents with all different purposes. Analyzing user behavior in multime...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
CSCW
2004
ACM
15 years 12 months ago
In-group/out-group effects in distributed teams: an experimental simulation
Modern workplaces often bring together virtual teams where some members are collocated, and some participate remotely. We are using a simulation game to study collaborations of 10...
Nathan Bos, N. Sadat Shami, Judith S. Olson, Arik ...
ATAL
2008
Springer
15 years 8 months ago
Stable cooperation in changing environments
This paper addresses the issue of emergence of robust cooperation among self-interested agents interacting in N-player social dilemma games. A series of graphs are created each ex...
Colm O'Riordan, Humphrey Sorensen
JSAC
2008
70views more  JSAC 2008»
15 years 6 months ago
Managing a Peer-to-Peer Data Storage System in a Selfish Society
We compare two possible mechanisms to manage a peer-to-peer storage system, where participants can store data online on the disks of peers in order to increase data availability an...
Patrick Maillé, László Toka
FOCS
2010
IEEE
15 years 4 months ago
Pure and Bayes-Nash Price of Anarchy for Generalized Second Price Auction
Generalized Second Price Auction, also knows as Ad Word auctions, and its variants has been the main mechanism used by search companies to auction positions for sponsored search l...
Renato Paes Leme, Éva Tardos