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GECCO
2008
Springer
127views Optimization» more  GECCO 2008»
15 years 7 months ago
Social interaction in particle swarm optimization, the ranked FIPS, and adaptive multi-swarms
The interaction among particles is a vital aspect of Particle Swarm Optimization. As such, it has a strong influence on the swarm’s success. In this study various approaches re...
Johannes Jordan, Sabine Helwig, Rolf Wanka
GAMEON
2003
15 years 7 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 25 days ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
HCI
2007
15 years 7 months ago
Cooperation and Competition Dynamics in an Online Game Community
Cooperation and competition are important subjects in social and economical studies. Similar dynamics exists in large-scale online communities. In this paper, we present a quantita...
Ruixi Yuan, Li Zhao, Wenyu Wang
CORR
2008
Springer
172views Education» more  CORR 2008»
15 years 6 months ago
Altruism in Congestion Games
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. ...
Martin Hoefer, Alexander Skopalik