Sciweavers

1302 search results - page 115 / 261
» Socially Adaptable Games
Sort
View
ISF
2000
103views more  ISF 2000»
15 years 6 months ago
Oracles, Bards, and Village Gossips, or Social Roles and Meta Knowledge Management
Knowledge management systems are used widely in many different organizations, yet there are few models and theories which can be used to help introduce and apply them successfully....
Simon Masterton, Stuart Watt
IJCGT
2011
112views more  IJCGT 2011»
14 years 10 months ago
Tactical Agent Personality
This paper proposes an automatic model-based approach that enables adaptive decision making in modern virtual games. It builds upon the Integrated MDP and POMDP Learning AgeNT (IM...
Chek Tien Tan, Ho-Lun Cheng
NETWORK
2008
233views more  NETWORK 2008»
15 years 6 months ago
WhozThat? evolving an ecosystem for context-aware mobile social networks
One of the most compelling social questions, which until now was left unanswered by current technology, is "Who's that?" This question is usually asked about a new ...
Aaron Beach, Mike Gartrell, Sirisha Akkala, Jack E...
CHI
2010
ACM
16 years 1 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
AIED
2007
Springer
16 years 21 days ago
Supporting Collaborative Idea Generation: A Closer Look Using Statistical Process Analysis Techniques
We are developing a conversational agent called VIBRANT to provide adaptive support for brainstorming in pairs in a scientific inquiry context. Our previous experimental study indi...
Hao-Chuan Wang, Carolyn Penstein Rosé