Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Stochastic games generalize Markov decision processes MDPs to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards de...
Michael J. Kearns, Yishay Mansour, Satinder P. Sin...