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AIIDE
2008
15 years 8 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...
KI
2008
Springer
15 years 6 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
ESANN
2007
15 years 8 months ago
Clustering a medieval social network by SOM using a kernel based distance measure
Abstract. In order to explore the social organization of a medieval peasant community before the Hundred Years’ War, we propose the use of an adaptation of the well-known Kohonen...
Nathalie Villa, Romain Boulet
ATAL
2008
Springer
15 years 8 months ago
Using adaptive consultation of experts to improve convergence rates in multiagent learning
In this paper we study the use of experts algorithms in a multiagent setting. In this paper we allow agents to use multiple experts and explore different experts algorithms that a...
Greg Hines, Kate Larson

Lecture Notes
2754views
17 years 4 months ago
Advanced Microeconomic Theory
These lecture notes cover several topics such as Preliminaries on Modern Economics and Mathematics, Consumer Theory, Production Theory, Choice Under Uncertainty, Game Theory, Theor...
Guoqiang Tian