In this paper, we propose examining the participants in various meetings or communications within a social network, and using sequential inference based on these participant lists...
The explosive growth of photos/videos and the advent of mediasharing services have drastically increased the volume of usercontributed multimedia resources, which bring profound s...
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
Intelligent agents are typically situated in a social environment and must reason about social cause and effect. Such reasoning is qualitatively different from physical causal rea...
We study the emergence of cooperation in dynamic, anonymous social networks, such as in online communities. We examine prisoner’s dilemma played under a social matching protocol...