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AAAI
2006
15 years 8 months ago
A Value Theory of Meta-Learning Algorithms
We use game theory to analyze meta-learning algorithms. The objective of meta-learning is to determine which algorithm to apply on a given task. This is an instance of a more gene...
Abraham Bagherjeiran
WWW
2004
ACM
16 years 7 months ago
Remindin': semantic query routing in peer-to-peer networks based on social metaphors
In peer-to-peer networks, finding the appropriate answer for an information request, such as the answer to a query for RDF(S) data, depends on selecting the right peer in the netw...
Christoph Tempich, Steffen Staab, Adrian Wranik
CHI
2005
ACM
16 years 7 months ago
Chit chat club: bridging virtual and physical space for social interaction
In this work, we create an audio-video link via an interactive sculpture to facilitate casual, sociable communication between two remote spaces. This communication installation wa...
Karrie Karahalios, Kelly Dobson
WWW
2010
ACM
16 years 1 months ago
On the high density of leadership nuclei in endorsement social networks
In this paper we study the community structure of endorsement networks, i.e., social networks in which a directed edge u → v is asserting an action of support from user u to use...
Guillermo Garrido, Francesco Bonchi, Aristides Gio...
HICSS
2010
IEEE
154views Biometrics» more  HICSS 2010»
16 years 1 months ago
Towards an Understanding of Social Software: The Case of Arinia
This paper presents the case of Arinia, a custommade piece of social software with strong similarities to today’s microblogging applications. Arinia has been in use in a medium-...
Stuart J. Barnes, Martin Böhringer, Christian...