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HRI
2009
ACM
16 years 1 months ago
Robot motivator: improving user performance on a physical/mental task
We describe the design and implementation of a socially assistive robot that is able to monitor the performance of a user during a combined mental and physical task, with the purp...
Juan Fasola, Maja J. Mataric
CSCW
2002
ACM
15 years 6 months ago
Creating assemblies: : aboard the Ghost Ship
This paper examines the use of an interactive artwork that was designed by members of the research team and exhibited at the Sculpture, Objects and Functional Art (SOFA) Expositio...
Jon Hindmarsh, Christian Heath, Dirk vom Lehn, Jas...
CEC
2009
IEEE
16 years 1 months ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato
IEAAIE
2007
Springer
16 years 13 days ago
Intention Through Interaction: Toward Mutual Intention in Real World Interactions
Abstract. Human-Artifact interaction in real world situations is currently an active area of research due to the importance foreseen of the social capabilities of near future robot...
Yasser F. O. Mohammad, Toyoaki Nishida
CHI
2004
ACM
16 years 6 months ago
Friendster and publicly articulated social networking
This paper presents ethnographic fieldwork on Friendster, an online dating site utilizing social networks to encourage friend-of-friend connections. I discuss how Friendster appli...
Danah Boyd