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CSCW
1998
ACM
15 years 10 months ago
Tangible Interfaces for Remote Collaboration and Communication
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions ...
Scott Brave, Hiroshi Ishii, Andrew Dahley
CSCW
1996
ACM
15 years 10 months ago
An Integrating, Transformation-Oriented Approach to Concurrency Control and Undo in Group Editors
Concurrency control and group undo are important issues in the design of groupware, especially for interactive group editors. We present an improved versionofanexistingdistributed...
Matthias Ressel, Doris Nitsche-Ruhland, Rul Gunzen...
CHI
1998
ACM
15 years 10 months ago
Trust Breaks Down in Electronic Contexts But Can Be Repaired by Some Initial Face-to-Face Contact
Trust is the prerequisitefor successwhen a collaborative taskinvolves risk of individualistic or deceitfulbehaviorsof others. Cantrust emergein electroniccontexts? This issue is e...
Elena Rocco
GECCO
2006
Springer
189views Optimization» more  GECCO 2006»
15 years 10 months ago
Game theory as a new paradigm for phenotype characterization of genetic algorithms
In this paper, it is presented a new way to characterize the phenotype in the context of Genetic Algorithms through the use of Game Theory as a theoretical foundation to define a ...
Otávio Noura Teixeira, Artur Noura Teixeira...
JAPLL
2008
88views more  JAPLL 2008»
15 years 6 months ago
Living up to one's commitments: Agency, strategies and trust
In human social interaction, the notions of commitment and trust are strongly interrelated. A formal model for this interrelation will enable artificial agents to benefit from the...
Thomas Müller