Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Anthropomorphic visualization is a new approach to presenting historical information about participants in online spaces using the human form as the basis for the visualization. V...
Building trust with users is crucial in a wide range of applications, such as advice-giving or financial transactions, and some minimal degree of trust is required in all applicat...
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...