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HICSS
1999
IEEE
101views Biometrics» more  HICSS 1999»
15 years 11 months ago
History-based Tools for Navigation
I present a research framework and some tools developed as part of an ongoing effort into defining and using interaction history as part of a user interface for social navigation,...
Alan Wexelblat
ATAL
2003
Springer
15 years 11 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
AAAI
2007
15 years 9 months ago
Modeling Reciprocal Behavior in Human Bilateral Negotiation
Reciprocity is a key determinant of human behavior and has been well documented in the psychological and behavioral economics literature. This paper shows that reciprocity has sig...
Ya'akov Gal, Avi Pfeffer
CHI
2010
ACM
15 years 11 months ago
Moving beyond untagging: photo privacy in a tagged world
Photo tagging is a popular feature of many social network sites that allows users to annotate uploaded images with those who are in them, explicitly linking the photo to each pers...
Andrew Besmer, Heather Richter Lipford
CSCW
2006
ACM
15 years 10 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris