Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
To explore the potential of using audio by itself in a shared media system, we studied a workgroup using an audio-only media space. This media space, called Thunderwire, combined ...
Debby Hindus, Mark S. Ackerman, Scott D. Mainwarin...
— Visible Past proposes a new class of interdisciplinary learning, documenting, knowledge production, and discovery experiences that are anchored in space and time indicators. Th...
We propose that an interactional perspective on how emotion is constructed, shared and experienced, may be a good basis for designing affective interactional systems that do not i...
Activity in social media such as blogs, micro-blogs, social networks, etc is manifested via interaction that involves text, images, links and other information items. Naturally, s...