Sciweavers

2321 search results - page 153 / 465
» Social interaction in 'there'
Sort
View
FPLAY
2008
15 years 8 months ago
World of Warcraft as a ludic cyborg
This paper describes World of Warcraft as a ludic cyborg -- an entity that exists for play and depends on both artificial and organic components to survive. We argue that the popu...
Victoria McArthur
PROCEDIA
2010
90views more  PROCEDIA 2010»
15 years 4 months ago
Statistical mechanics of rumour spreading in network communities
We report a preliminary investigation on interactions between networked social communities using the Ising model to
Massimo Ostilli, Eiko Yoneki, Ian X. Y. Leung, Jos...
CSE
2009
IEEE
16 years 1 months ago
A Study of Information Diffusion over a Realistic Social Network Model
—Sociological models of human behavior can explain population-level phenomena within social systems; computer modeling can simulate a wide variety of scenarios and allow one to p...
Andrea Apolloni, Karthik Channakeshava, Lisa Durbe...
ATAL
2009
Springer
16 years 1 months ago
ORIENT: interactive agents for stage-based role-play
We present a demonstration of the intelligent agent-based system ORIENT (Overcoming Refugee Integration with Empathic Novel Technology). We summarise the application domain: educa...
Ruth Aylett, Michael Kriegel, Mei Yii Lim, Jo&atil...
ICML
2010
IEEE
15 years 7 months ago
Interactive Submodular Set Cover
We introduce a natural generalization of submodular set cover and exact active learning with a finite hypothesis class (query learning). We call this new problem interactive submo...
Andrew Guillory, Jeff Bilmes